package src 
{
	import flash.display.Sprite;
	
	/**
	 * ...
	 * @author Felipe Soares Pinhel
	 */
	public class GameOver extends Sprite
	{
		
		public function GameOver() 
		{
			init();
		}
		
		private function init() : void
		{					
			Main._instance.stage.focus = this;	
			
		}
		
	}

}